Unless you're a maths or programming geek, you probably won't find this terribly interesting. While searching around on my hard disk for something completely unrelated, I came across some code which demonstrates three ways to generate a Sierpinski Carpet. I've uploaded them to OpenProcessing: Pascal's Triangle, Hadamard Matrix & IFS.I didn't write these algorithms (I'm not clever enough for that) but I did do the adaptation from the original BASIC to Processing.
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